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Where To Download Adventure Time Card Wars? – AdventureFilm.Numpurr Card Wars - Download this Fun Deck-Building Card GameHow To Play Adventure Time Card Wars? – AdventureFilm.Card Wars - Adventure Time For PC (Free Download) | GamesHunters
The rules to the game are "super complicated," and it took Jake two hours to explain the basics of them to Finn. It has also been made into an app, the wiki for which can be found here. There is also a real-life version of Card Wars. M are seen playing a holographic version of Card Wars. When the game starts, two players get approximately cards. There are two stages to a turn: a floop stage and a battle stage. A player may take any building card and floop it turn it to the left to appear as holograms on the board.
Buildings have special effects which can aid the player using them. There are only two known elements of the game, which are corn and learning. Corn cards happen to be powered by corn fields, which are given to the player at the start of the game. Learning cards are powered by intelligence, so a player could send someone to learn, and in turn, that person will receive power. A player's land is divided into 4 parts, some of those lands being corn, wheat, blue, crystal, lizard, and burning.
A player may select a creature and either activate it turn it to the right to make it attack one or more of the other player's creatures, or floop it to make it use its special ability. Also, at the lower right corner of each creature card there are two numbers with a forward slash representing that specific card's stats. A player can also use activation to make a creature learn. Before beginning a turn, a player must discard a card from their hand and pick up another card from their deck.
The player that loses all of their creatures and their buildings at the end of their turn first loses the game. It combines the mechanics of simulated combat, hand management, commodity speculation, worker placement, blind auctioning and set collection. Battle happens in one of four combat lanes each deriving its power from one of the 16 themed-elements: corn, wheat, blue, crystals, acumen, torpor, frozen lakes, lizard holes, learning…. This card was flooped by Jake to kill Finn's Pig.
It destroyed all of Jake's land, but he used Reclaim Landscape to reconstitute all of it. The board of the game shows holographic projections of the played cards. The back of the cards are red in color with a white border. The cards have the letters, "C W," which stands for Card Wars , and there are flames in the background.
Adventure Time Wiki Explore. Season 6 Season 7 Season 8 Season 9 Season Stakes Islands Elements Miniseries. Admins List of Admins Nominations for rights. Recent blog posts Recent Changes. Rules Manual of Style Code of Conduct. Explore Wikis Community Central. Register Don't have an account? Card Wars. View source. History Talk Do you like this video? Play Sound. This article is about the board game. You may be looking for the application or the episode.
Universal Conquest Wiki. Finn used the Study ability in order to learn Raise the Dead, which he then used to bring back his Pig card. It was one of the only known cards on Finn's base, and was around the Cool Dog most of the time. He looks like a wizard who wears a purple cloak with a hood. Can shoot multiple corn-arrows per attack phase, each of which are capable of destroying a building.
Jake summons Archer Dan on the last turn of the game and destroys all of Finn's buildings at once. This card was flooped at the beginning of the game but is merely an aesthetic part of the episode and is not used. It deals X damage, X being the number of beans in play. It is used by Reggie to destroy Jake's Hay Barn. Finn sends his Pig here to rest up. Jake attempts to attack the Pig, but is unable to affect him.
Eventually, he uses Volcano to destroy the Cave of Solitude along with the Pig. Cerebal Bloodstorm lets you choose your opponent's creatures and destroy them equal to the creature's attack. Jake uses Silo of Truth to take this card from Finn and uses it on his first attack phase, but because Finn wasn't attacking, Cerebral Bloodstorm only did damage to Jake's troops.
When the player floops the Cool Dog, the Cool Dog's opposing creature cannot use their floop ability. It is one of Jake's two landscapes in the episode, with the other being Useless Swamp. The landscape is also featured in the game. Finn uses his Pig to eat the Cornfield, defeating Jake's army twice. If its power source is destroyed, it becomes inert. However, if an opponent's landscape is compromised, Feedman deals further damage to said opponent s.
Jake used this card in conjunction with his Legion of Earlings, though it is not clear what effect it had. Jake summons this creature on the last turn of the game. It takes control of all of Finn's creatures at once. It can neutralize, if not destroy, an opponent's land. It is used by Charlie to win the first round.
In the game, Husker Knights are knights that have 2 defense and 6 attack. In the episode, it is used by Jake to unsuccessfully attack Finn's kingdom.
Jake attempts to attack Finn with these creatures twice, but they are defeated by the Pig eating Jake's Cornfield their source of power both times. In the game, it is a special and powerful creature that has 36 defense and 11 attack. While in the episode, Jake summons the creature but Finn's Spirit Tower makes the creature goes to Finn's side. This creature gains triple attack while in a cornfield landscape.
Jake later took it back by use of his Field Reaper. When powered up by corn, its features become more jagged and lightning-like sparks shoot off its body. It is seen in "Daddy-Daughter Card Wars", and is created using Baby King head, left arm, right arm, left leg, and right leg. It attacks using a sort of acid erupting from its bellybutton.
Jake attempted to kill Finn's Pig by scaring it to death, but the Pig was sleeping in the Cave of Solitude and was unaffected. Eat: Pig eats the corn off of an opponent's land. Punch: A simple physical attack. His card description reads: -1 to all Corn Fields when flooped and cannot be attacked when flooped. Jake uses this card after using Volcano, in order to reconstitute all of the land that was destroyed previously, reviving his Husker Knights in the process. It allows Ancient Scholar to use his Study ability.
It is unaffected by cards such as "Volcano". Finn sends his Ancient Scholar here for one round to study the "Raise the Dead" ability. It reveals the target opponent's hand and allows the user to take one card and add it to their own hand.
Jake used this card on his first turn in order to look at Finn's hand. Jake takes Finn's Cerebral Bloodstorm card with it. When Jake attempted to attack Finn with his Immortal Maize Walker, the Spirit Tower shined a beam of light onto the creature and turned control of it over to Finn. This card was seen on Jake's landscape in "Card Wars", though it did not demonstrate any abilities. Jake attempted to use this card on Finn's Pig in order to get it out of the Cave of Solitude, but it only works on the player's own creatures.
When he is played, he equips a creature with a mohawk, presumably giving it a boost. It can also use a move called Cold Nose that forces a draw.
The Immortal Maize Walker was hiding underneath this land. Later, after Pig and Wandering Bald Man fight here, Pig is unable to leave because it is a mud landscape. They both do minor amounts of damage to each other, but Pig wins the fight in the end. Season 1. Season 2. Season 3. Season 4. Season 5. Season 6.
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